Edited By
Clara Smith

A growing group of players is pressing for a new feature that allows them to earn Atlas Bucks while walking or running. Many feel the current system, relying on surveys and ads, doesn't align with their preferences for passive income.
The proposal suggests a straightforward approachβplayers could earn 1 Atlas Buck for every 5,000 steps tracked. However, several are skeptical, arguing that the rewards seem too limited.
βEven PokΓ©mon Go gives 50 PokΓ©coins for a PokΓ©mon in a gym for 6 hours.β
Many respondents expressed frustration over the current reward mechanisms. They prefer earning while staying active rather than being forced to watch ads or complete tedious surveys.
Reward Ratios Spark Debate: Respondents highlighted that earning ratios like 1 Atlas Buck for 5,000 steps seem excessively low compared to existing fitness apps.
Cheating Concerns: Some users worry about the feasibility of tracking steps accurately, suggesting that the developers might resist this idea due to potential exploits.
Integration with Existing Apps: Those using platforms like WeWard see value in having everything centralized, advocating for collaboration to boost earnings.
βIβd support this. Am already using WeWard to generate extra funds.β
βHow is AE making money off this idea?β
Interestingly, sentiments range from hopeful enthusiasm to skepticism. While some are eager for more methods to earn, others feel the proposal would likely not balance user and developer interests.
πββοΈ Proposals call for earning 1 Atlas Buck for every 5,000 steps tracked.
πΈ Users argue that current survey-based rewards are unattractive.
π Developers face challenges from potential cheating with step tracking.
The conversation continues as players voice their preferences. Will developers heed the call for fitness-based rewards, or will current methods remain in place? Only time will tell.
Thereβs a solid chance developers will start exploring fitness rewards due to the community's push for changes. With a notable number of players expressing dissatisfaction with current mechanisms, experts estimate that a revised system could roll out within the next six months. This shift could attract new players while retaining current ones, as the potential for earning while staying active aligns with broader health trends. If they incorporate step tracking effectively, the engagement may increase dramatically, creating a win-win situation for both parties. However, developers must tread carefully to address concerns over fair tracking, as failure to do so might lead to distrust among the community.
An unusual but relevant parallel can be drawn from the early days of mobile gaming, particularly with games like Flappy Bird. Initially, its creators faced skepticism about monetization and gameplay, but the community's enthusiasm transformed the game into a phenomenon. The key lesson here is that when the user base passionately advocates for changes, it often leads to successful adaptations that satisfy both creativity and profitability. Just as Flappy Bird found its footing through direct player feedback, Atlas Bucks can evolve to meet the needs of its community.